Thursday, 6 July 2017

This 4 second clip took way longer to animate than I planned.. Much needs to be cleaned but it'll have to do for now.


Current progress:

Rushed background for scene03. Not happy with it but it'll have to do for now.


Shot1

shot2

shot3



Scene03 Background design

Wednesday, 5 July 2017

Scene 1 complete! Much is needed to be cleaned up but I'll get to that over the weekend.
3 more to go!




Saturday, 1 July 2017

I've learnt alot in Mosaic Films yet again. Mainly learning to control the line of action better during my draft animations. 


My final animation scene given to me was a test of all I've learnt in the 2 weeks I've been at the studio. I was quite happy with the outcome. Slight error I noticed; the angle of the top shot and girl didn't fit 100%. The timing of the highlight and door was off  (the director changed it later on when I had already left so it couldn't be helped ;] )

Valuable experience I'd be sure to hone in on! 

My time at Mosaic ended on Tuesday this week. My buzz for animating continued on the week so I decided to start animating for a Markiplier video. 

Markiplier is a youtuber that records gameplays. His voice and reactions are so animated that many animators decide to animate some clips of his gameplays. GrittySugar, an animator on youtube was one of many that had inspired me to create one. Her 'Markiplier animated-yandere simulator' was creative in terms of manipulating the voice recording and creating something equally as entertaining and hilarious.


I started a similar project about a few years back but didn't have the confidence to carry it on (I endlessly doubted  my choice of scene/ design and choices of clips). This was for the Dungeons and dragons Rollplay series by itmeJP. 

Also back then I had no idea how to create appealing background work. Depending how this project goes, I might go back and continue on with it once again. 

For this new project, I'll be tackling the scenes with Backgrounds first!

My current progress:

The gameplay I'll be animating will be Firewatch! 







 

Friday, 16 June 2017

I've been at Mosaic's studio in the past 2 weeks. It's the happiest I've been since she passed. Sadly the project I'm working on will be ending soon. Thanks to Salvador I've improved in my animation skills a ton. He's the greatest tutor anyone could wish for.
A few animations and model I've been working on:



(This was for the background work in our animation. We decided not to use it in the end as it'll cost too much time and resources. We have only 2 weeks to animate and this 'test' already costed us 4 days.)


This was probably the fastest I've animated, but I've lost alot of quality in my animation.

A little different approach to animating - I'm late for work so I'll carry on the post once I'm home.

Monday, 5 June 2017

I have been busy with odd jobs and interviews for the past couple of weeks.
This weekend, I had the honor of helping a student from Middlesex university with colouring her characters. Was alot of work but I loved every second of it.

On another note, I'm trying my best to keep this hidden post alive.  I have to rush off to a sales jobs interview in 15 minutes.  >_>

Kled from LoL

 Rakan and Xayah from LoL

Simply thinking of her